TOKYO: Battlefield Hardline will launch on March 17 on Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. Visceral Games level designer Evan Champlin detailed the destruction in the Battlefield Hardline multiplayer mode; which includes “micro destruction” and the return of Levolution.
“With reduced explosives and less heavy armoured vehicles many of our maps feature dense micro destruction,” said Champlin. “Players can create their own path through the rooms of a building by punching doorway size holes with grenade launchers. They also have the ability to create smaller holes with melee or gunfire, say just large enough to toss a
“Players can create their own path through the rooms of a building by punching doorway size holes with grenade launchers. They also have the ability to create smaller holes with melee or gunfire, say just large enough to toss a flash bang, or gas grenade through. Much of the cover placed around the maps will erode with gunfire, causing players to change tactics and seek different routes.”
Champlin also detailed the levolution destruction system; actions physically change the appearance and strategies on the battlefield. “In addition to the destruction placed throughout the maps ‘Levolution’ is making a strong return, but this time with a hardline flair,” he continued.
Hardline will feature huge large scale destruction, however, each map will feature its “own unique level-wide changing event.”